A gripping narrative requires conflict, and when it comes to video games, such narratives often involve kidnapped princesses or evil plots for world domination.
There’s nothing wrong with a goofy villain. They often steal the show from less-than-exciting main characters. That said, these video game ne’er-do-wells take things to a new level and look ridiculous compared to even the most outrageous kid-animated special antagonists.
Goldman (House of the Dead 2/Typing of the Dead)
“AMS people, I’m Goldman!” Perhaps the most notoriously goofy voice acting performance of all time in any medium, Goldman of House of the Dead 2 is supposed to be an imposing puppeteer à la Oswell Spencer of the resident Evil matches, but it’s too hard to take it the least bit seriously. The man looks like he’s making an overly sardonic impression of Ben Stein, even during the game‘s climactic final battle.
Beyond that, his motivations make little sense, though that’s partly because the game’s narrative feels like a total afterthought. He talks about restoring Earth’s natural life cycle, coming across as a bit of a Captain Planet villain.
Fatman (Metal Gear Solid 2: Sons of Liberty)
One of three members of Dead Cell, a convoluted counter-terrorism unit that attacked Big Shell’s facility in Solid Metal Gear 2Fatman is a ridiculous, rotund man who rides on inline skates and sips vintage wine through a straw while wearing a heavy bomb suit.
Said to be a master bomb-maker, Fatman makes a bizarre entrance, pontificating about the nature of time and revealing that he used to hang around department stores so he could listen to the ticking of clocks. He is among the metal gear the weirdest villains on the show, and that’s really saying something.
Bob the Killer Goldfish (Earthworm Jim)
A smart goldfish featured in the The earthworm Jim series of SNES platforms, Bob the Killer Goldfish is perhaps the easiest boss in video game history; he is completely helpless and can do nothing to stop Jim from snatching it from his bowl and eating it.
That said, his character has fleshed out a bit more in the The earthworm Jim cartoon series. In this production, he played the role of the ruler of a race of muscle cats and hoped to steal Jim’s suit so he could use it to take over the universe. Of course, the name of Bob the Killer Goldfish does not really scare opponents.
The Think Tank (Fallout: New Vegas)
Hailed by some as one of the greatest pieces of Fall content never published, old world blues was one of many expansions made for Fallout: New Vegas which saw The Courier become entangled in a wacky sci-fi conspiracy between a group of pre-war scientists who survived nuclear Armageddon by transferring their brains into machines.
They send the Courier on a mission to counter the seemingly infamous Dr. Mobius, but it turns out that Mobius has always worked in the best interests of the Wasteland. Ultimately, while the Think Tanks aren’t exactly traditional villains, they easily rank among the goofiest in the game.
Mephiles The Dark (Sonic The Hedgehog)
the sonic the hedgehog The series has featured plenty of goofy villains over its more than thirty-year history, though they’ve often been secondary to fan-favorite Dr. Robotnik/Eggman. However, as storylines and character arcs came to the forefront of Sonic Around the turn of the century, it became increasingly apparent that Sonic’s Rogue’s Gallery was quite underwhelming.
For example, Mephiles the Dark, one of the many antagonists featured in the terrifyingly gruesome sonic the hedgehogcolloquially known as sonic ’06. Extremely pissed off and bossy, Mephitis looks like the sketchbook doodles of a bored middle schooler come to life.
Sordward and Shielbert (Pokémon Sword and Shield)
Pokemon the games are often heralded for their innovative RPG mechanics and excellent depictions of TCG creatures. They don’t get praise very often for their dynamic villains or intriguing storytelling, however, and at no point in the franchise is that more apparent than in 2019. Pokémon Sword and Shield.
Chairman Rose wasn’t a particularly compelling villain, but Sordward and Shielbert, the puppeteers behind the post-game plot, take things to a new level of silliness. Their motivations are ridiculous, their character designs are laughable, and it bears repeating that their names are Sordward and Shielbert.
Ghirahim (The Legend of Zelda: Skyward Sword)
Released in 2011, skyward sword was treated like a black sheep in the Legend of Zelda franchise. The game’s commitment to motion controls rubbed many the wrong way, and the difficulty associated with emulating the game made the already disparate series all the more inaccessible.
It is also one of the few main Zelda titles that does not feature Ganon or Vaati. Instead, the main antagonists are Demise and her servant Ghirahim. The latter is encountered multiple times throughout the game, and his loud personality and oddly long tongue made him hard to like. That said, opinions have softened over the past decade, and that may be partly due to the recent reissue of skyward sword on the Nintendo Switch.
Senator Armstrong (Metal Gear Rising Revengeance)
the metal gear the games are known for their outrageous storylines that weave modern political issues with distant technobabble to create narratives that make little sense even after multiple playthroughs. Metal Gear Rising Revengeancehowever, takes things to a whole new level of ridiculousness with villains like Senator Armstrong.
A senator from Colorado who hoped to spark a new conflict in the Middle East in order to instill a Darwinist society in the United States, Armstrong’s motivations were bizarre, but his appearance in the game was what made him so memorable. A Hulk-sized politician with the durability of a terminator raving about nanomachines and the “mother of all omelets”, he was a laugh and a half.
Wheatley (Portal 2)
GLaDOS, the antagonist of the original Gate game, was one of the most memorable video game antagonists of all time. A sentient and malevolent AI masquerading as a mindless machine, its sudden betrayal during the game’s climax caught many players by surprise.
Although she plays a major role in the 2011 sequel, she becomes the protagonist’s reluctant partner once the incompetent AI Wheatley is installed as supervisor of Aperture Laboratories. Voiced by English comedian Stephen Merchant, Wheatley was designed expressly to talk nonsense in hopes of somehow inhibiting GLaDOS’ genius. Good or bad, he’s one of the most adorable goofballs in gaming.
Albert Wesker (Resident Evil 5)
Launched in 2005 as a late GameCube exclusive, Resident Evil 4 was a major departure from the series which embraced the slightly goofy tones of its predecessors, resulting in an experience that was as silly as it was scary. Capcom tried to strike a chord twice with the follow-up, but 2009 resident evil 5 wasn’t as lovely.
Part of the problem stemmed from Wesker, the game’s antagonist. Wesker was an established resident Evil villain known for his Legion of Doom levels of evil, but the series’ fifth installment took it too far, essentially turning him into a run-of-the-mill version of Agent Smith from The matrix.
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